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Des genres de romans vidéoludiques :
littérature casual, gamer et indé

Contribution at the conference Jeu vidéo et romanesque, University Picardie Jules Verne [online], 4 et 5 février 2021

In this talk, I distinguished three genres of novels that represent video games according to the model reader they build and the way the media is used in the text. I chose three words coming from the video game culture to talk about the novels :