Nouvelle Atlantis is a prototype of an Interactive Fiction written on Twine.
The science-fiction topos of the upward expanding city was the basis that allowed me to question how the narrative structure contributes to the building of the fictional space. The game is inspired by the practice of Twine Gardening and the concept of rhizome often used in digital literature. To emphazise the disorientation of the player, the hyperlinks are made to be confusing and three points of view are used.
You can play the game here.